GamesWeekBerlin PRO X Dev Booster Online Pitching Contest 2020: GamesWeekBerlin is now accepting applications from suitably qualified candidates to apply for the ongoing PRO X Dev Booster second online pitching contest 2020. The deadline for submission of applications for GamesWeekBerlin PRO X Dev Booster Online Pitching Contest is September 30, 2020.
PRO X Dev Booster is the second online pitching contest, based on the gamesweekdigital edition of June 2020. It’s connecting developers with a hungry community of gamers looking for new favorites as well as future business partners and investors in a competitive format.
It doesn’t matter if you’re a veteran or a rookie. You have a marketable game? Then prepare yourself, double check your pitch deck and get ready. The Dev Booster is awaiting your application. You will get stack-loads of professional feedback. The finalists will pitch for victory. The winner gets prize money, free events and consultancy by industry leads.
Integral part of the gamesweekberlin PRO X (incl. QUO VADIS game development and business conference).
GamesWeekBerlin PRO X Dev Booster Online Pitching Contest Eligibility.
We want to help you promote your game to the audience, to distribution and publishing partners as well as to journalists and media. The PRO X Dev Booster will accept applicants with PC games that are ready to promote. As of October 2020, the games must be available for marketing. This can be one of the following states:
- IN THE FIRST THREE (3) WEEKS OF A LAUNCH SALE
- PUBLICLY AVAILABLE AS EARLY ACCESS
- ON A STORE PAGE AVAILABLE TO WISH-LIST OR PRE-ORDER
- ON A CROWDFUNDING PAGE AVAILABLE TO SUBSCRIBE TO
- IN AN ACTIVE CROWDFUNDING CAMPAIGN
GamesWeekBerlin PRO X Dev Booster Online Pitching Contest Prizes.
Booster Space donates a prize money of 500 EUR for the winning team. We ask the business community to donate more funds via ticket purchases. The winner gets a free micro-booth worth 500 EUR at the next physical edition of gamesweekberlin PRO X or PLAY X – your choice (staffing, setup, travel and accommodation not included!). We are working on additional media partnerships and prizes to be added to the pool. in June, we had an Xbox console, Tencent Cloud Dollars, GTR promotion, Eurogamer.de features, GameFairy boxes, Scill Play features and many more. In any case, the most important thing is the certificate of excellence you will get from you.
4 best teams will go into the public finals, which will be streamed live on Twitch on Friday, Oct. 30, 4:00 pm.
Who of the finalists will be best prepared to pitch their game to the audience? Jury and community – both have a vote on who wins the PRO X Dev Booster!
What happens after I have applied?
The competition of PRO X Dev Booster happens in two phases. Phase 1 means: application, first promotion and selection of the Top 8 games. The final show, which is Phase 2, goes public and is streamed to a broader audience.
How to Apply GamesWeekBerlin PRO X Dev Booster Online Pitching Contest 2020.
This is the first step of Phase 1. You apply with your game for PRO X Dev Booster. The deadline closes September 30, 24:00 CET. Then, the top 8 games will be pre-selected by the Dev Booster team and event partners.
THE FIRST PROMOTION
After a few days, the selection of accepted games will be published and promoted. Gear up for the visibility. We want to update our Steam Sales page with your games and promote your games on Twitter and YouTube. The more material we find, the easier it will be.
THE FIRST CUT
Our expert jury decides about the best 4 teams that will pitch their game in the final round. All 8 in the short list will get a chance to send in a pitching video for them to use as the base of evaluation.
THE BUSINESS BENEFITS
The teams who made it into the Top 8 will get free business tickets for the digital version of gamesweekberlin PRO X, focussing on the game development and business conference QUO VADIS. This means: free unlimited MeetToMatch ticket, Discord networking and roundtables, game presentations and online parties. Plus talks, panel discussions and workshops.
Note: please do not wait for the decision. If you already have a ticket, we will reimburse you after you have entered the finals (one ticket per team).
THE PUBLIC FINALS
The finalists enter the last session, the public finals. They are interactive and playful, less business, more fun, like a show among lots of friends and other well-meaning people. These sessions are streamed to the public and will gain some nice visibility! Focus to present your games in front of the jury with the same enthusiasm as to the pubic audience. Jury and community – both have a vote on who wins the PRO X Dev Booster!
THE ROUNDS IN THE FINALS
The Top 4 games enter the Twitch stream. We create a series of presentations per team. Ideally, you have a pre-recorded video. But be aware: the pitch is followed by quick and dirty Q&A with the judges! The judges give points based on style, performance and potential of the team and the game.
At the end of the show, we have a quick elevator pitch per team. During this session the audience gets to vote via poll and decides on the final winner! The competitions will focus on: pitch your gameplay, pitch your art, pitch your marketing, pitch your team. The better you are prepared with videos, gifs and animations, the higher the chances of winning.